diff --git a/gui/components/buttons.py b/gui/components/buttons.py
index 67f199c..19ca322 100755
--- a/gui/components/buttons.py
+++ b/gui/components/buttons.py
@@ -82,6 +82,17 @@ class ActionButtons:
self.next_round_button.pack(pady=10)
self.next_round_button.configure(state="disabled")
+ self.exit_button = ctk.CTkButton(
+ self.parent,
+ text="Exit",
+ command=self.gui._exit,
+ fg_color="#555",
+ text_color="#ccc",
+ font=("Arial", 16),
+ hover_color="#666"
+ )
+ self.exit_button.pack(pady=(4, 10))
+
def _enable_action_buttons(self, enable):
"""Original enable/disable functionality"""
state = "normal" if enable else "disabled"
diff --git a/gui/components/stats.py b/gui/components/stats.py
index c0d4025..c5a97ff 100755
--- a/gui/components/stats.py
+++ b/gui/components/stats.py
@@ -53,8 +53,9 @@ class StatsDisplay:
self.stats_window.title("Session Results")
self.stats_window.geometry("500x600")
self.stats_window.overrideredirect(True)
+ self.stats_window.update_idletasks()
self.stats_window.grab_set()
-
+
# Original positioning
stats_x = self.parent.winfo_x() + (self.parent.winfo_width() - 500) // 2
stats_y = self.parent.winfo_y() + (self.parent.winfo_height() - 600) // 2
@@ -74,6 +75,41 @@ class StatsDisplay:
self.stats_window.protocol("WM_DELETE_WINDOW", self._terminate_app)
+ def _show_exit_popup(self, stats, on_back_to_start):
+ """Exit stats popup with back-to-start button"""
+ self.overlay = ctk.CTkFrame(self.parent, fg_color="black")
+ self.overlay.place(relwidth=1, relheight=1)
+
+ self.stats_window = ctk.CTkToplevel(self.parent)
+ self.stats_window.title("Session Results")
+ self.stats_window.geometry("500x600")
+ self.stats_window.overrideredirect(True)
+ self.stats_window.update_idletasks()
+ self.stats_window.grab_set()
+
+ stats_x = self.parent.winfo_x() + (self.parent.winfo_width() - 500) // 2
+ stats_y = self.parent.winfo_y() + (self.parent.winfo_height() - 600) // 2
+ self.stats_window.geometry(f"+{stats_x}+{stats_y}")
+
+ self._load_stats_content(self.stats_window, stats)
+
+ ctk.CTkButton(
+ self.stats_window,
+ text="Back to Start",
+ command=lambda: self._close_exit_popup(on_back_to_start),
+ font=("Arial", 16),
+ height=40,
+ fg_color="#2aa44f"
+ ).pack(pady=20, side="bottom", anchor="center")
+
+ def _close_exit_popup(self, callback):
+ """Close the exit popup and trigger callback"""
+ if self.overlay and self.overlay.winfo_exists():
+ self.overlay.destroy()
+ if hasattr(self, 'stats_window') and self.stats_window and self.stats_window.winfo_exists():
+ self.stats_window.destroy()
+ callback()
+
def _terminate_app(self):
"""Proper termination handling"""
if self.overlay and self.overlay.winfo_exists():
diff --git a/gui/gui.py b/gui/gui.py
index 579720a..25e7ccd 100755
--- a/gui/gui.py
+++ b/gui/gui.py
@@ -1,4 +1,5 @@
import customtkinter as ctk
+from blackjack_game import BlackjackGame
from game_logic import can_split, get_split_decision, get_correct_decision
from .utils import load_card_images
from .components.cards import CardDisplay
@@ -13,7 +14,7 @@ class BlackjackGUI:
self.card_images = load_card_images()
self._setup_main_window()
self._create_components()
- self.start_new_round()
+ self._create_start_screen()
def _setup_main_window(self):
"""Initialize main application window"""
@@ -150,9 +151,76 @@ class BlackjackGUI:
self.buttons.next_round_button.configure(state="normal")
def _on_main_window_close(self):
- """Handle window close event"""
- self.app.configure(state="disabled")
- self.stats._show_final_stats(self.game_logic.get_stats())
+ """Handle window close event — just close directly"""
+ self.app.destroy()
+
+ def _create_start_screen(self):
+ """Create the start screen overlay"""
+ if hasattr(self, 'start_frame') and self.start_frame and self.start_frame.winfo_exists():
+ return
+ self.start_frame = ctk.CTkFrame(self.app, fg_color="#2b2b2b", corner_radius=0)
+ self.start_frame.place(relx=0, rely=0, relwidth=1, relheight=1)
+
+ content = ctk.CTkFrame(self.start_frame, fg_color="transparent")
+ content.place(relx=0.5, rely=0.5, anchor="center")
+
+ ctk.CTkLabel(
+ content,
+ text="\U0001F0CF Blackjack Theory Trainer",
+ font=("Arial", 28, "bold"),
+ text_color="white"
+ ).pack(pady=(0, 20))
+
+ ctk.CTkLabel(
+ content,
+ text="This is a blackjack basic strategy trainer and not a real blackjack game.\n\nEach round you're dealt a hand and asked to make the correct play (Hit, Stand, Double, or Split) according to basic strategy. You get immediate feedback and track your accuracy over time.",
+ font=("Arial", 15),
+ text_color="#ccc",
+ wraplength=450,
+ justify="center"
+ ).pack(pady=(0, 30))
+
+ ctk.CTkButton(
+ content,
+ text="Start Training",
+ command=self._start_training,
+ fg_color="#2aa44f",
+ text_color="white",
+ font=("Arial", 20, "bold"),
+ height=45,
+ width=200
+ ).pack(pady=(0, 10))
+
+ ctk.CTkButton(
+ content,
+ text="Quit",
+ command=self._on_main_window_close,
+ fg_color="#555",
+ text_color="#ccc",
+ font=("Arial", 16),
+ height=35,
+ width=120,
+ hover_color="#666"
+ ).pack()
+
+ def _start_training(self):
+ """Start button handler — enter game mode"""
+ if hasattr(self, 'start_frame') and self.start_frame:
+ self.start_frame.destroy()
+ self.start_frame = None
+ self.start_new_round()
+
+ def _exit(self):
+ """Exit button handler — show stats popup"""
+ self.buttons._enable_action_buttons(False)
+ self.buttons.next_round_button.configure(state="disabled")
+ self.buttons.hint_button.configure(state="disabled")
+ self.stats._show_exit_popup(self.game_logic.get_stats(), self._exit_to_start)
+
+ def _exit_to_start(self):
+ """Reset game state and return to start screen"""
+ self.game_logic = BlackjackGame()
+ self._create_start_screen()
def show_hint(self):
"""Delegate hint display to the HintSystem"""
@@ -161,4 +229,4 @@ class BlackjackGUI:
def run(self):
"""Start application main loop"""
- self.app.mainloop()
\ No newline at end of file
+ self.app.mainloop()
diff --git a/static/index.html b/static/index.html
index 6f6ee95..cff6de7 100644
--- a/static/index.html
+++ b/static/index.html
@@ -28,31 +28,69 @@ body{background:#2b2b2b;color:#fff;font-family:Arial,sans-serif;display:flex;jus
#lightbox{display:none;position:fixed;inset:0;background:rgba(0,0,0,.85);justify-content:center;align-items:center;z-index:999;cursor:pointer}
#lightbox.open{display:flex}
#lightbox img{max-width:90vw;max-height:90vh;border-radius:8px}
+#start-screen{display:flex;justify-content:center;align-items:center;min-height:80vh;width:100%}
+#start-content{text-align:center;max-width:500px}
+#start-content h1{font-size:32px;margin-bottom:24px;color:#fff}
+#start-content p{font-size:16px;line-height:1.6;color:#ccc;margin-bottom:32px}
+#btn-start{background:#2aa44f;color:#fff;font-size:22px;border:none;border-radius:8px;padding:14px 48px;cursor:pointer;font-weight:700}
+#btn-start:hover{background:#238c44}
+#game-screen{width:100%}
+#stats-modal{display:none;position:fixed;inset:0;background:rgba(0,0,0,.85);justify-content:center;align-items:center;z-index:999}
+#stats-modal.open{display:flex}
+#stats-content{background:#2b2b2b;padding:32px;border-radius:12px;max-width:450px;width:90%;text-align:center}
+#stats-content h2{font-size:24px;margin-bottom:20px;color:#fff}
+#stats-data{text-align:left;margin-bottom:24px}
+.stat-row{display:flex;justify-content:space-between;padding:6px 0;font-size:16px;color:#ccc;border-bottom:1px solid #444}
+.stat-row:last-child{border-bottom:none}
+.stat-label{color:#aaa}
+.stat-value{color:#fff;font-weight:700}
+.scenario-header{font-size:16px;font-weight:700;color:#fff;margin-top:16px;margin-bottom:8px}
+#btn-back-to-start{background:#2aa44f;color:#fff;font-size:18px;border:none;border-radius:8px;padding:12px 36px;cursor:pointer;font-weight:700;margin-top:8px}
+#btn-back-to-start:hover{background:#238c44}
+#btn-exit{background:#555;color:#ccc;font-size:16px;border:none;border-radius:6px;padding:8px 24px;cursor:pointer;font-weight:400;margin-top:4px}
+#btn-exit:hover{background:#666;color:#fff}
-